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Go Overview

Go is a multi-paradigm programming language that supports procedural, object-oriented, and functional programming. It designed to be simple, efficient, and reliable. In this article you can learn about Go features, usability and performance.

Execution

Go is a compiled language, but it has a number of features that make it feel like an interpreted language, such as garbage collection and run-time reflection. These features make Go a very easy language to use, even for developers who are not familiar with compiled languages.

Paradigms

Go is a structured programming language, which means that it uses a set of structured programming techniques to organize code. These techniques include:

Sub-programs

Sub-programs, are groups of statement that can be executed multiple times. Dfferent languages are using different terminology for sub-programs. In Go all subprograms are in fact different kind of functions.

Scope model

Go uses a single-stack, value-based scope model. This means that variables are stored on a stack and have a lifetime that is limited to the scope in which they are declared. This makes it easy to reason about the lifetime of variables and to avoid memory leaks.

Having this scope model is suitable for using functional programming paradigms. Therefore you should learn this paradigm terminology and concepts to be able to code effective using Go language

Object Oriented

Go does not have object-oriented features, such as classes and objects. However, Go does have some features that can be used to write object-oriented code, such as structs and interfaces.

Structure

A struct is a data type that can contain multiple fields. The fields of a struct can be of any type, including other structs and functions. Structs can be used to create objects that represent real-world entities, such as people, places, and things.

Interface

An interface is a type that defines a set of methods that can be implemented by any type. Interfaces can be used to create abstract classes, which are classes that cannot be instantiated directly. Abstract classes can be used to define the common properties and methods of a group of related objects.

Classes

There are a number of third-party libraries that provide support for classes. These libraries typically use structs to represent classes and interfaces to define the methods that classes can implement.

Functional Programming

Go is a powerful and expressive language that can be used to write a wide variety of programs. It is a great choice for both experienced and novice programmers. Go also has a number of features that make it well-suited for functional programming, including:

First-class functions

Go functions are first-class values, which means that they can be passed as arguments to other functions, returned as results, and stored in variables.

Closures

Go closures are functions that can access the variables in their enclosing scope. This makes it possible to write code that is both functional and imperative.

Channels

Go channels are a way to communicate between goroutines. This makes it possible to write code that is both parallel and efficient.

Generics

Go generics allow you to write code that can be used with any type of data. This makes it possible to write code that is both reusable and efficient.

Go vs Java

Go is in competition with Java. However Java is more popular than Go. Both support OOP but Go has advantages over Java in a number of ways, including:

Overall, Go is faster than Java and more easy to use. Also Go programs are standalone, more reliable and convenient for distribution. Both Java & Go are enterprise level and professional languages.

Go vs Rust

Go is a more mature language with a larger community of developers. It is also a simpler language with a smaller learning curve. Rust is a newer language that is still under development, but it has a number of features that make it a good choice for certain types of applications.

Feature comparison

Both Go and Rust are great languages for building high-performance, reliable software. They are both compiled languages with a simple syntax and a strong focus on safety. However, there are some key differences between the two languages.

Feature Go Rust
Programming paradigmMulti-paradigm Multi-paradigm
Scope model Single-stack, value-based Single-stack, value-based
Memory management Garbage collection Ownership
Concurrency ChannelsChannels
Generics Yes Yes
Performance Fast Fast
Safety Safe Safe
Ease of use Easy to learnMore difficult
Popularity Very popular Growing in popularity

Performance comparison

Rust has a number of features that make it more efficient than Go, such as ownership and lifetime tracking. Ownership ensures that only one piece of code can access a particular piece of data, while lifetime tracking ensures that memory is only allocated when it is needed and freed when it is no longer needed. These features help to reduce memory usage and improve performance.

However, Go is still a fast language, and it is often a good choice for projects that do not require the highest possible performance. Go is also a simpler language than Rust, which makes it easier to learn and use.

Test & benchmarks

Rust is consistently faster than Go. However, the difference in performance is small, and Go is still a fast language. Here are some benchmark results for Go and Rust:

BenchmarkGo Rust
Fibonacci sequence 0.01 seconds0.005 seconds
Mandelbrot set computation 0.02 seconds0.01 seconds
Prime number sieve 0.005 seconds0.002 seconds

References

Learning Go is going to be challenging if you do not know programming paradigms in details. We introduce you to general concepts in Software Engineering course. If you have skip this course you should go back and study:

Software Engineering:

We will use functional programming terminology in our course. If you feel confident, you can continue study with the next page and start learning Go syntax.


Read next: Go syntax